Eric Lengyel is the creator of the Tombstone Engine, the Slug Library, the OpenGEX format, and the Transvoxel Algorithm. He holds a Ph.D. in Computer Science from the University of California, Davis, and a Masters Degree in Mathematics from Virginia Tech.
Eric is the author of the new book series Foundations of Game Engine Development, and he is the editor for the Game Engine Gems series. In 2001, he wrote the first book focused on mathematics in games, the best-selling Mathematics for 3D Game Programming & Computer Graphics.
Eric previously worked at Naughty Dog, Apple, and Sierra Online. When not at his desk, he can usually be found running somewhere in the mountains of northern California.